Voice of the Monolith was a 4 week game project at Future
Games. The project was focused on desolation and environmental
storytelling. As a 2d graphic I worked on UI, Concept art and the
occasional in game murals.
You can watch the game’s trailer here.
For this project I did a lot of tests for different light schemes and layouts:
I also did a lot UI and props:
I also did lots of breakdown sketches :